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Passive skills are constantly active during battle. These skills generally increase a units combat effectiveness.

Range Boost Edit

Increases the range of ranged physical weapons by 1.

Learned by: Shooter

Name SP Required
Range Boost 20


Magic Boost Edit

Increases the range of magic by 1, works with offensive and healing spells.

Learned by: Vanadis

Name SP Required
Magic Boost 20


Elite Edit

Increases the experienced gained in battle by:

  • 20% at rank I
  • 50% at rank II
  • 100% at rank III
Name SP Required
Elite I 10
Elite II 15
Elite III 20


Taunt Edit

Forces enemies using physical attacks to attack the unit.

Learned by: Templar

Name SP Required
Taunt 15


Ridicule Edit

Forces enemies using magical attacks to attack the unit.

Name SP Required
Ridicule 15


Weapon Maintenance Edit

Weapons used by this unit don't lose durability.

Name SP Required
Weapon Maintenance 15


Armor Maintenance Edit

Armors used by this unit don't lose durability.

Name SP Required
Armor Maintenance 15


Brave Aura Edit

Increases the Hit Rate and chance to Avoid of adjacent units:

  • 5% at rank I
  • 10% at rank II
  • 15% at rank III
Name SP Required
Brave Aura I 5
Brave Aura II 10
Brave Aura III 15


Sharp Eye Edit

Increases the Hit Rate by:

  • 5% at rank I
  • 10% at rank II
  • 20% at rank III

Learned by: Archer, Seal Keeper

Name SP Required
Sharp Eye I 2
Sharp Eye II 7
Sharp Eye III 13

Backstab Edit

Increase damage dealt when attacking from behind:

  • 5% at rank I
  • 10% at rank II
  • 20% at rank III

Learned by: Sophist

Name SP Required
Backstab I 16
Backstab II 24
Backstab III 32


Revenge Shot Edit

Peform a counter with a ranged physical weapon when attacked.

Name SP Required
Revenge Shot 20


Revenge Spell Edit

Peform a counter with a magic weapon when attacked.

Name SP Required
Revenge Spell 20


Riding Charge Edit

Increase damage dealt based on distance walked before the attack. Damage increases by 10% per tile walked. The bonus caps at 50% increased damage.

Name SP Required
Riding Charge 24


Charge Guard Edit

Disables the bonus damage the attacking unit gets from Riding Charge.

Name SP Required
Charge Guard 24


Divine Power Edit

Disables the enemy counter and increases hit rate by:

  • 5% hit rate at rank I
  • 10% hit rate at rank II
  • 15% hit rate at rank III
Name SP Required
Divine Power I 16
Divine Power II 24
Divine Power III 32


Successive Strike Edit

Peforms a second attack with 100% hit rate for 50% of normal damage.

Name SP Required
Successive Strike 32


Successive Spells Edit

Casts a second spell with 100% hit rate for 50% of normal damage.

Name SP Required
Successive Spells 32

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