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Critical Edit

When activated, an additional amount of physical damage that is equivalent to:

  • 50% of weapon damage at rank I
  • 75% of weapon damage at rank II
  • 100% of weapon damage at rank III

The additional damage is not affected by the target's defense; for this reason, Critical is very effective against targets with high physical defense. The chance of activation is determined separately when two targets are involved in a spear-type attack.

Learned by: Sword Fighter

Name SP Required Trigger rate
Critical I 2 Luck
Critical II 7 Luck+Tech/3
Critical III 13 Luck+Tech/4+Agi/4


Magic Critical Edit

When activated, an additional amount of magical damage that is equivalent to:

  • 50% of weapon damage at rank I
  • 75% of weapon damage at rank II
  • 100% of weapon damage at rank III

The additional damage is not affected by the target's defense; for this reason, Magic Boost is very effective against targets with high magical defense. Magic Boost does not affect healing spells.

Learned by: Half Elf

Name SP Required Trigger rate
Magic Critical I 2 Luck
Magic Critical II 7 Luck+Tech/3
Magic Critical III 13 Luck+Tech/4+Agi/4


Double Attack Edit

Has a set chance of activation that increases with the rank of the skill. When activated, allows the unit to attack twice in a single move. The two attacks are calculated separately from each other and both has the chance to miss. This skill does not work with spells.

Learned by: Sword Master

Name SP Required Trigger rate
Double Attack I 8 Luck/3
Double Attack II 16 Luck/2
Double Attack III 24 Luck


Triple Attack Edit

When activated, allows the unit to attack 3 times in a single move.

Learned by: Available at Trade House for 300 platinum coins .

Name SP Required Trigger rate
Triple Attack I 16 10
Triple Attack II 24 15
Triple Attack III 32 25


Double Cast Edit

When activated, allows the unit to cast their spell twice in a single move. The two attacks are calculated separately from each other and both has the chance to miss.

Learned by: Comes with Idunn and Borghild when summoned.  Available at Trade House for 100 platinum coins .

Name SP Required Trigger rate
Double Cast I 8 Luck/3
Double Cast II 16 Luck/2
Double Cast III 24 Luck


Counter Shot Edit

When activated by an enemy attack a unit using a ranged physical can perform a counter.

Learned by: Ranger

Name SP Required Trigger rate
Counter Shot I 5 Luck
Counter Shot II 10 Luck+Tech/2
Counter Shot III 15 Luck+Tech


Counter Spell Edit

When activated by an enemy attack a unit using magic can perform a counter.

Learned by: Elf Lord

Name SP Required Trigger rate
Counter Spell I 5 Luck
Counter Spell II 10 Luck+Int/2
Counter Spell III 15 Luck+Int

Power Counter Edit

Chance to increase the damage caused by your counters by:

  • 20%-50% Damage increase at rank I
  • 40%-80% damage increase at rank II
  • 60%-100% damage increase at rank III

Learned by: Axe Fighter, Grand Knight

Name SP Required Trigger rate
Power Counter I 2 Luck
Power Counter II 7 Luck+Str/4
Power Counter III 13 Luck+Str/3


Piercing Blow Edit

Chance to ignore the skill Block or Valkyrie Guard of the enemy.

Name SP Required Trigger rate
Piercing Blow I 16 25
Piercing Blow II 24 50
Piercing Blow III 32 100


Piercing Shot Edit

Chance to ignore the skill Dodge or Valkyrie Guard of the enemy.

Name SP Required Trigger rate
Piercing Shot I 10 25
Piercing Shot II 15 50
Piercing Shot III 20 100


Piercing Spell Edit

Chance to ignore the skill Magic Block or Valkyrie Guard of the enemy.

Name SP Required Trigger rate
Piercing Spell I 16 25
Piercing Spell II 24 50
Piercing Spell III 32 100


Swallow Strike Edit

Chance to double attack but guaranteed double attack if you have:

  • 20 or higher Tech than your enemy at rank I
  • 10 or higher Tech than your enemy at rank II
  • 5 or higher Tech than your enemy at rank III
Name SP Required Trigger rate
Piercing Spell I 16 Luck/3
Piercing Spell II 24 Luck/2
Piercing Spell III 32 Luck


Lightning Strike Edit

Chance to double attack but guaranteed double attack if you have:

  • 20 or higher Agi than your enemy at rank I
  • 10 or higher Agi than your enemy at rank II
  • 5 or higher Agi than your enemy at rank III
Name SP Required Trigger rate
Piercing Spell I 16 Luck/3
Piercing Spell II 24 Luck/2
Piercing Spell III 32 Luck


Duelist Edit

Increased hit rate and chance to inflict Critical on enemies:

  • 5% hit rate and Critical I at rank I
  • 10% hit rate and Critical II at rank II
  • 15% hit rate and Critical III at rank III
Name SP Required Trigger rate
Duelist I 16 5
Duelist II 24 10
Duelist III 32 15


Soul Strike Edit

Perform a magic or physical attack (chooses the way that deals the most damage, For sword/spear/axe users only)

Name SP Required Trigger rate
Soul Strike I 6 Luck/2
Soul Strike II 16 Luck
Soul Strike III 24 Luck+Int/2


Sharpshoot Edit

Increases ranged physical damage by:

  • (Agi+Tech)/8 at rank I
  • (Agi+Tech)/7 at rank II
  • (Agi+Tech)/6 at rank III
Name SP Required Trigger rate
Sharpshoot I 7 Luck+Tech/8+Agi/8
Sharpshoot II 15 Luck+Tech/7+Agi/7
Sharpshoot III 20 Luck+Tech/6+Agi/6


Arrow Storm Edit

Chance to attack with 60% of normal damage and 80% of the current hit rate:

  • 2-4 times at rank I
  • 3-5 times at rank II
  • 4-6 times at rank III
Name SP Required Trigger rate
Arrow Storm I 6 Luck
Arrow Storm II 16 Luck
Arrow Storm III 24 Luck


Barrage Shot Edit

Make a range attack to the enemies on the left and right side of the target. Damage is reduced by 10% per extra target hit

Name SP Required Trigger rate
Barrage Shot I 24 Luck


Penetrating Shot Edit

Chance to make the attack penetrate units within the attack range, damage is reduced by 50% for every unit it penetrates

Name SP Required Trigger rate
Penetrating Shot 24 Luck


Slash Edit

Chance to ignore the skill Block or Valkyrie Guard of enemy.

Name SP Required Trigger rate
Slash 24 30

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